i have a montage to sheath/unsheathe a sword. i have it working pretty well but the player skates along the ground if i try to sheathe or unsheathe whilst running.
i thought the solution would be a blendspace maybe? but i can’t figure out how to blend the two things together.
essentially i want the sheathe/unsheathe montage’s to play on top of walk/run.
hi,what you’er looking for is "layer blend per bone’'.
there’s a lot tutorials how to use this node.you could try to search for it either on youtube or this on forum.
and if you have problems setting it up.im happy to help.
hope the information useful to you.