I’m using unreal to animate for video. I have two different animations from mixamo. I want to use the upper body’s motions from one and the lower body’s motions from the other.
How do I blend these 2 together for use in the level sequence. I’m not using this in a game context but in a animation video context. Are blueprints still the only way to achieve it? Is it even achievable with blueprints if I’m animating on a timeline?
Any help is appreciated, struggling a bit since all tutorials seem to be game oriented on this topic.