Hi, is it possible to blend two animation sequences into one?
It would be much more helpful in my case. I just wanted to merge the upper body animation sequence with the lower body of another sequence, and have a sequence asset that I can drag into a blendspace, since it’s just one animation that I’m missing.
example: I have rifle hip idle, rifle hip run, rifle hip sprint, but only rifle ironsights walk, so I wanted to get the lower body from ironsights walk and use the upper body of rifle hip idle.
I know I can use layered blends per bone, but that would be overkill for what I need.
thanks