Hello! I would like to know if there is a way to blend multiple level sequences together for a branching narrative experience. Say I had 3 cinematics made in 3 separate level sequences but with the same character. The first sequence plays and then it could go either with #2 or #3 for the next cutscene. How would I blend those sequences into each other because they would need to be smooth transitions. There must be a way to make a list of level sequences (cutscenes) that the engine can choose from. I’ve seen other games do this sort of thing (telltale games for example). Let me know if I’m not being clear and thanks for the help.