So I’ve been looking around the forum for a while now and really like what I’ve been seeing here.
I’ve tried to follow many of the tutorials available here and what I could find on the web, but not having any luck!
Is there any tutorials on making a full scene from blender 2.72 and the complete import process to unreal 4.7.0,
I’ve downloaded Xoio Berlin Flat Which is fantastic.
we are planning on releasing a blender workflow guide like the one we did here ://collidervisuals/guide . In fact it will be added to this one. Dont know when it will be ready though, but the community’s involvement would help. Ill let you know once i have more info.
You can import a full building into UE4, as long is NOT a single mesh. Best way for any game engine I think is to fallow a modular router for optimizations. If you have the building rest if just putting/tweaking textures and light.
Thanks for all the advice guys, things are really starting to improve now, been reading koolas’ posts a lot which is a great help also.
Look forwards to reading the blender workflow too…