Blender UE4 Rigg

I plan on replacing the image with a more up to date picture that will be allot cleaner (there shouldnt be any weight problems anymore on the mannequin)…
It’s my own rig, i weirdly enjoy rigging things for game content (thats why im planning on doing more (Canine, Feline, Bird, Horse, Dragon .ext) in the future

As for Blender i use 2.76 (most recent to my knowledge)
in the scale tab i changed it to ‘Imperial’ and have the scale set to 0.010 … That way the character is exactly 6ft tall or 1.82m

When it comes to exporting i use the following:
7c6171703d5f24c63548ee6205048bcedea49602.jpeg
… just make sure you have what you want selected when you export