Blender UE4 Rigg

Thanks for info! I’ll read about Inverse Kinematics.

But can you tell for quick start with a new character - what should I do for proper animation in the UE - weigth paint only this shape controllers http://joxi.ru/L21LZPRf7RjnmX or need weigth paint bones too (but I think it not because controllers manage this) ?