In 2023, I was hoping to create a small game, but my experience with Unreal Engine left me disappointed. Despite my efforts over the past two days, I encountered significant difficulties when importing models created in Blender. It was frustrating to see that the process wasn’t as smooth as I expected
The ‘pipeline’ between Blender and Unreal is not good. You have to know how to work with it.
The main thing, is that your material ( and textures ) will not make it. You have to import the textures and make the material fresh, in UE.
Maybe you could upload an FBX of that window here, I will take a look.
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Thank you for the answer… Unfortunately, the windows are no longer available; I made a new one, as I think there was an issue with the corner normals’ display. Now I model objects more carefully.
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