Blender to Unreal, character physics asset only shows one bone

HI, im still new to this, when I import my blender character to unreal in the physics asset in only shows one bone please help

You have to press “options” with that funnel icon next to it and check show all bones. Just wasted 2 hours of my time only to realise everything is working corectly BUT for some reason only in physics asset all the bones in filter option are hidden.

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