Disagree about building so bid, and also smoothing is an aesthetic choice. I posted in the thread but yeah lack of UVs were the sole problem.
Lightmaps are created in UE4 aren’t they?
Disagree about building so bid, and also smoothing is an aesthetic choice. I posted in the thread but yeah lack of UVs were the sole problem.
Lightmaps are created in UE4 aren’t they?