So, I’ve imported a lot of animations from Blender to UE4 before, including Animations I’ve created myself. However, now I’m getting an error and a strange import issue
I get multiple copies of my animation. As if it was cut up into 60+ Pieces. Then, I see this error in my Log.
This is the very first time I’ve seen this happen, and I haven’t found a solution to this yet. Please, any help would be appreciated.
I’ve set my model as Use T0 as Ref Pose, but that didn’t do anything. And I have no idea how to “add them to bind pose” as it suggests.