I am trying to follow a youtube tutorial on how to import skeletal meshes from blender to UE4. The tutorial is this one: ANTWON - JACUZZI (feat. Lushlife) - YouTube
Everything works fine. However, when i’m in the skeleton uasset. it shows me the name of the armature bone along with the root bone. like this:
Does anyone know why this is happening or if it can cause any issues with physics or animation? I’ve been trying to make a vehicle model with skeletal wheels and I’m running in to physics issues with the wheels. could this be why?
Thanks. I’m using blender 2.75a and UE4 4.8.3.