i want to take a simple text that says “play” from blender and export as a .fbx into unreal engine 4 but when i import it its says failed to import what am i doing wrong?
Have you converted the text to a mesh? (because by default it is a text actor)
how do i convert the text in blender?
Select the text (object mode) -> space bar -> type in convert -> Mesh from curve
thanks that worked