Hi all.
I create in blender simple shape using circle curve, then i apply extruding, then i convert the curve to the mesh so it is able to export to fbx, but when i import it to UE, its visible only from one side !!!
I am crazy from this
… i tried to apply in blender Double side lightning, then i tried this also in UE4 but nothing helps.
Check the screen.
Thank you
edit: i tried to apply in blender UV mapping to unwrap and also others, but didnt help