I’m still a beginner and have always been confused about initial map-making. Simple question here:
What program should I use to make entire maps? Blender or Unreal?
I understand Blender is used to make smaller detailed assets but should I be making an entire map in Blender and importing it into the engine? Or do most people structure the map’s layout in Unreal then import details created in Blender? Is there another thread that covers this topic? Are there video resources detailing Blender/Unreal map-making methods? I’ve never been able to find a straight answer or method. Any constructive input is helpful. Thanks!