In Blender I’m using keyformed rotations of a plane(as ‘page’) with driver driven deforms to make a book page flip. How to export into UE5? The animation export videos all refer to capturing armature based animations. Anybody give me suggestions about capturing keyframed deformers?
I would like to create the full, textured and animated book in Blender and export it complete into a UE5 scene. Possible?