Hey, I’m having some issues trying to import my model from Blender. It seems to be showing one side of the face but is transparent on the other side of the face. I imagine I’m doing something on the export wrong.
I’m exporting to FBX and using the Cycles Renderer. Any help would be appreciated. I have attached screenshots of what it looks like in Blender, my FBX export settings, and what it looks like in Unreal Engine 4 when imported.