Me and my brother are developing a game, and we use Blender and a camera to make the mocap. The character model have blend shapes. It’s fast to import the animation, but if we import the model with the mocap (about 500 frames, like 30 seconds, 50.000 keys), it takes a lot of time to import on UE4 (almost one hour and it isn’t imported). Update: UE4 crashed, so it wasn’t imported.
Are we doing something wrong? Is it possible to export only the curves data from Blender to UE4?