Blender Lighting Issues

Well, thank you good sir.

Ironically enough what solved my problems was one of your tutorials that I stumbled upon while googling. I didn’t know you could change margins after initialization in blender. (and that the margins actually change, unlike in the prompt when you create it, where the margin change is about 1 pixel)

Also why are UE4’s lightmap resolutions so small initially? (32) and why doesn’t it just inherit the resolution from the actual map?

Heres the video in case anyone else has a similar issue.