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Blender landscape with rivers, buildings, import in UE4.20?

Hello,

Can i create a landscape in blender 2.79 and export it to UE4.20? i want to build rivers, sea, buildings, lakes, trees?
How should i do it? is there a guidline or manual for?
Are there easier to learn freeware software for?

Thx,
Rob

Landscapes are really easy, just create a plain and subdivide it a few times and then start sculpting the landscape using proportional editing. Then you can just export it to Unreal as an FBX asset fro blender.

You don’t need to worry too much about the sea, lakes etc because there are free water planes in unreal that you can use for them. So you don’t need to waste your time. There are also tree assets in Unreal, you can look at the kite demo or the open world collection.

You can also create landscapes directly within unreal. Just look at the unreal documentation. https://docs.unrealengine.com/en-us/Engine/Landscape/Creation