I agree Ashern,
also there is a good point NOT to learn Blender and look for a student version of Maya or Max instead.
Maya and 3dsMax are (still) the industry standard for 3d Modelling tools. Even if there might be some studios that work with Blender, the majority is not (esspecially bigger studios). If you learn Blender you have to learn a complete new 3d Application once you decide to get a job in the games industry which can be tough and you still lack the experience in that particular software. I would not recommend it, but that’s just my personal opinion.