okay my reaction was slightly knee jerk and borne of frustration, it’s not as bad as I thought, but it’s still not as straightforward as it should be, I’ll just work with the current workarounds available, and keep up hopes in the epic and blender devs to have it all sorted out in the near future the intent is there
still think a fundraiser for unreal 4 plugins for UE4 would be nice, if any devs do such a thing I’d throw them quite a generous donation