when I render my barrel in blender textures look fine, however when I import into ue4 the new materials for each part of the mesh appear but only have a white vector attached. I checked import textures/materials
second image would not attach for some reason but u can click link to see
://i.imgur/XgO1DvA.png
If someone knows a solution to this would really appreciate it!
-K
-make sure that your textures is saved as a png or jpg file
-save the texture on your desktop and try it again 
-When you do it like that it should work:
- add a material
- add a texture
- UV map it
- export it (just choose “mesh”)
- import it with the “import material/texture” button enabled
Thanks that worked! not sure what I was doing wrong maybe its because I had multiple textures