Blender exporting troubles

Hello everyone! I am quite new to unreal engine so this may seem obvious to you guys but I am having trouble exporting from blender then importing to UE. I can get the mesh in fine but not the texture. I am pretty sure that one uses .fbx when exporting to UE. However my textures get all messed up when I import it. They no longer have the picture loaded onto them:

as apposed to: (I hope you can see those) Any help would be appreciated.

You will have to save your material as a texture/picture (jpg, png, tga,…) so that the UE4 will recognise it :slight_smile:

How does one do that? Sorry!

I think its not working when you in cycles render, try switch to blender render.

i have a few blender to UE4 tutorials on my youtube channel which should help you along

Yeah the materials with cycles and UE4 doesn’t work correctly.