BLENDER EXPORT ERROR

Hi, I’m having a problem exporting materials from Blender to Unreal Engine 5. I’m making a simple hamburger patty, and in Blender it looks exactly as I want it to, but when I import it into Unreal, everything is distorted; it’s not the same. It’s worth clarifying that when I export to Unreal Engine, I first get a material error and everything appears white. The color I used is similar to the hamburger, but I don’t know why it happens. If anyone can help me, I would greatly appreciate it. Thanks.

This is how it looks in Unreal Engine:

You’re not going to get a 1:1 material translation from blender, you have to do build the material in unreal to match your blender material.

oh okey. Thank you for answer the question.