I’m having a problem with animations when importing into unreal. basically in some moments, the animation makes weird movements.
I’ve searched many times and nothing helped me,
already applied all the transformations;
I tried to export after deleting the entire scale;
nothing helped
P.S. A few months ago on another project, i found out that if i don’t rotate a lot, this problem doesn’t happen, so when i had something like that, i would lower the rotate of the bone with problem, but that doesn’t seem right