For my project I am using the wonderful Blender Tools Plugin.
Basically I have a human armature. This is the global skeleton for, you guessed it, humans.
Humans have a body mesh, head mesh, and clothing meshes.
However I do not want to keep all these meshes in the same file, that’d be crazy. So instead I decided to put different meshes in different blender files.
But now, I’ve run into a problem. I want to have a armature blend file by itself… and then link the armature in each mesh blend. (this would be so whatever changes I would make in the armature it would change for all the meshes.
But now… idk what to do. I can’t export the mesh using the normal “export” button, cause that doesn’t export bone stuff. And I don’t really wanna export each piece of clothing as a “character” either, since it’s not a character. Any ideas?
I’m guessing I have to edit the Blender Tools plugin to get what I want. However I do not know what I should aim for. Any help or questions would be appreciated.
Thanks for reading!