Hey guys. I’m using blender to created a model and I export to UE4 then i use APEX SDK PhysX_3.3 for created the apex file.
I follow every suggestion on tutorial video about apex cloth by blender in youtube.
As a result right down below
As you see it work well in PhysX
It seem have a problem between weight paint 0.0 and 1.0.
and this is my setting in blender before i export.
Help me Please!!! I dont know how to solve it.
Sorry for my bad English However I really need help.
Thank.