I have a pretty annoying problem with my animations that I made with blender. In blender everything looks correct (the front legs are staying in the right position), but after I have imported them into the UE4, the front legs are “moving” around/going into the floor.
In the UE4:
How the rigg looks like:
I have already tried some other import/export settings, blender versions, ue4 version,… but nothing works + I’m not a good animator/I dont have an idea what could be wrong (if it’s a rigg/export/animation problem)
Somebody has an idea how I can fix this?