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[Blender] Animation bug

Hi, I have some problems with a basic test animation made with Blender.
I think this video say’s it all:

How do I fix it?
Thank you!

Check in the ue4 if your bones are still at the same position :slight_smile:

e.g
a74edf7de50d328a864180d1ced1ce6cc6b7f6e2.jpeg

Buty why is the scale and rotation wrong? Even the angles between the arms and the body bones is wrong ?!

Go back into blender -> select the armature -> object -> apply -> scale, rotation

This works for the scale, but not for the rotation and the angle of the arm bones.