Hello,
So I have a problem and I cannot find a solution anywhere at all.
I customized a Metahuman in Unreal 5.03 and made her a custom groom as well using Blender Particle System. Everything works fine there, but I want to be able to use my model in the newest version of Unreal. Yet for some reason the groom I made which works fine in 5.03 is invisible in Unreal 5.1 and up. It doesn’t matter what I do or try, I cannot import it and get it to show up. I cannot migrate it and get it to show up, it just doesn’t work.
I even tried to make a groom with the new Curves system of Blender but it gives me the same results, an invisible groom that I cannot do anything with at all. Honestly I’m devastated by this as I don’t want to be stuck using an older version of Unreal just because my groom doesn’t work in a higher version of the program.
Other topics all focus on the fact that they use a Mac, but I don’t, I have a Windows PC and I cannot find any topic with a solution at all.
Please tell me what I am doing wrong so I can get my groom to work in Unreal 5.2 and I can learn the newer version of the engine.
Thank you.