Blender Unreal Engine Workspace
Blender 2.8x (above) add-on for export directly to Unreal Engine 4 with all setting in Blender (inspired by send to unreal add-on).
and yeah, I don’t really have any future plan. so if you have any suggest just post reply in this post
Feature
Allow you export static mesh, skeletal mesh, and animation with single click directly to Unreal Engine 4 or to FBX file.
v1.2
v1.3
v1.4
v2.0.0 Alpha
Allow you export static mesh, skeletal mesh, and animation with single click directly to Unreal Engine 4 or to FBX file.
Main Feature
Static Mesh
Export for Static Mesh.
- Export to FBX and Unreal Engine
- Custom collision from vertices
- Custom collision from mesh -
v.1.2
- Custom lightmaps
-
[ DEPRECATED - v.2.0 ] Export profile -
v.1.2
- Socket System -
v.1.3
- Level of Detail -
v.1.4
- Generate Level of Detail -
v.2.0
- Import Static Mesh From Unreal Engine -
v.1.4
Skeletal Mesh
Export for Skeletal Mesh.
- Export to FBX and Unreal Engine
- Modular character
- [ DEPRECATED - v.2.0 ] Skeleton preset (Epic skeleton)
-
[ DEPRECATED - v.2.0 ] Add twist bone for skeleton preset -
v.1.2
-
[ DEPRECATED - v.2.0 ] Generate rig for skeleton preset -
v.1.2
- Move To Another Add-on : TBA
-
[ DEPRECATED - v.2.0 ] Export profile -
v.1.2
- Socket System -
v.1.3
- Copy/Paste Socket Unreal Engine -
v.2.0
- Skeletal Mesh Part Manager -
v.1.4
- Import Skeletal Mesh From Unreal Engine
v.1.4
Animation
Export for Animation.
- Export to FBX and Unreal Engine -
v.1.2
-
[ DEPRECATED - v.2.0 ] Export profile -
v.1.2
- Import Animation From Unreal Engine
v.1.4
Retarget Animation
[ DEPRECATED - v.2.0 ] Retarget Animation to another skeleton - v.1.3
Experimental, v.1.4
Production Ready
Move To Another Add-on : GitHub - anasrar/ReNim: Blender add-on node-based retarget animation
Groom Hair [Experimental]
Export Hair Particle From Blender and Import as Groom Hair In Unreal Engine (Not Support Direct Export To Unreal) - v.2.0
Export Setting : [Groom] unreal engine import setting
Copy Transform To Unreal Engine Map
Copy Transform Selected Object To Unreal Engine Map - v.2.0
Support
- Static Mesh
Documentation
documentation page or YouTube playlist
Download
You can download from
- Gumroad for latest version
- GitHub for pervious version
master branch is unstable and bug fix version
Installation
You can watch this video
or simply follow this instruction below.
Blender
Edit > Preferences > Add-ons > Install > Select UE4Workspace.zip > Install Add-ons
Unreal Engine 4
Edit > Plugins > Type “Script” On Search Bar > Enabled Python Editor Script Plugin and Editor Scripting Utilities > Reset Project
Edit > Project Setting > Plugin > Python > Check Enable Remote Execution?
Then you can try to connect your project from blender.
Usage
Press N on Blender for open the tab menu.
Compatibility Test
- 2.81 - DROP from version v.1.3
- 2.82 - DROP from version v.1.4
- 2.83 (make sure export folder path is absolute)
-
2.90 (make sure export folder path is absolute)
Unreal Engine 4.26