LogPython: Error: Traceback (most recent call last):
LogPython: Error: File “P:/Video2023/Christine O’Malley/Blender/ExportedFbx/ImportSequencerScript.py”, line 319, in
LogPython: Error: print(CreateSequencer())
LogPython: Error: File “P:/Video2023/Christine O’Malley/Blender/ExportedFbx/ImportSequencerScript.py”, line 285, in CreateSequencer
LogPython: Error: camera_binding_id = seq.get_binding_id(camera[1])
LogPython: Error: AttributeError: ‘LevelSequence’ object has no attribute ‘get_binding_id’
This is the error I’m getting after getting a 0.65 camera solve in Blender, then using Blender to Unreal plug in, exporting to Unreal engine via pasting it to the output log in Unreal like the instructions say to do.
The videos show it works just fine, but this is what’s actually happening with me so I can’t continue until this is fixed or figured out since it’s not uploading the track data as it’s supposed to be doing.
Is there a step missing that people are not saying to take? I’m assuming no, because others in comments in these videos are saying it worked for them before I tried.