Hello,
I’m currently running UE4.9 on Linux Mint. I’ve been trying to figure out why I can’t get FBX textures to import. I recently updated from UE4.8 (and an older version of Blender), and I’m starting to think there’s a regression or something that’s messing with this.
Basically, I followed the process outlined in the UE4 wiki on exporting FBX files from Blender to UE4 (creating the light map UV’s, traingulating the mesh, scaling up, etc.) using a simple cube at the world’s origin. When I tried importing it into UE4, I get the message saying the import failed and consequently, the asset wasn’t created.
Here’s the dump from my console:
[2015.11.12-14.00.32:694][857]LogDirectoryWatcher:Error: inotify_add_watch cannot watch folder /home/joel/Projects/bethel_model/test_export.fbx/ (errno = 20, Not a directory)
[2015.11.12-14.00.42:798][857]LogFactory: FactoryCreateBinary: StaticMesh with ReimportFbxStaticMeshFactory (0 0 /home/joel/Projects/bethel_model/test_export.fbx)
[2015.11.12-14.00.42:803][857]LogFbx: ItemName: GlobalSettings, ItemCount : 1
[2015.11.12-14.00.42:810][857]LogFbx: Loading FBX Scene from /home/joel/Projects/bethel_model/test_export.fbx
[2015.11.12-14.00.42:816][857]LogFbx: FBX Scene Loaded Succesfully
[2015.11.12-14.00.54:959][857]LogFbx: Loading FBX Scene from /home/joel/Projects/bethel_model/test_export.fbx
[2015.11.12-14.00.54:964][857]LogFbx: FBX Scene Loaded Succesfully
[2015.11.12-14.00.54:966][857]FBXImport:Error: Error Import failed.
[2015.11.12-14.01.00:540][857]LogAssetTools:Warning: Failed to import '/home/joel/Projects/bethel_model/test_export.fbx'. Failed to create asset '/Game/VehicleAdvBP/test_export'
Other than an inotify issue at the start (no idea why it’s trying to put a watch on a file it’s importing), there’s nothing in the console output to suggest an error.
What makes me think it’s a regression of some sort is that I can bring in static meshes that I’ve exported previously (a couple of months ago) without issue.
Any thoughts on how I might be able to track down this nebulous error?