So I am not new to using blender and getting things imported to UE4. I always work with a 1:1 scale in blender. My problem happened after I downloaded blender 2.74 and updated to UE 4.7.5. When importing a mesh the scale now multiplies by 100. I tested this with 1 meter cube and know for a fact that scale was applied appropriately. So, is this a problem with blender or UE4 importer? Or, does this problem not exist for anyone else?
Edit: This seems to be a problem with blender 2.74. Just tried the last version I been working with (2.72b) and I dont have this problem.