on my latest model I encountered a problem with the interpolation of the pelvis position (at least I guess this is what is happening) in Blend Spaces and State Machines.
A video showing the problem: https://www.youtube.com/watch?v=uISWrDpDKP4&feature=youtu.be
I tried re-importing the mesh and also re-exporting from the editor, but with no change what so ever.
There is a forum post where a similar problem seems to be encountered, but no solution to it is given: animation blending issue - Unreal Engine Forums
Thank you in advance for your help!