Blend Space flickering in Blend betwing 90 and 180 degress

I’m trying to do a Strafe locomotion, so i’m using a Blend space to set the basic moviments for the player to walk. But when i make a transition betwing 0 and 90 degress or 90 to 180 degress, the smooth is broke and reset the animation

Can someone help me?

Separate your blendspaces out.

One to walk backwards. One to walk forward.