Blend Space Animations Stoped after play single animation node

#Slot Nodes and Anim Montages

You should not be using Play Animation / directly playing anim sequences in the animation blueprint!

Instead use the Slot Node

In Your Animation BP
Make 1 and call it FullBody (see picture below)

select your animation sequence

right click

select Create AnimMontage

in the montage, select the Slot Name and enter FullBody

In your enemy character blueprint make a function called Play Fire Montage

in this function add a node called Play Montage

select your newly created montage

run this function whenever you want the AI to fire its fire animation

enjoy!

#Pictures

Rama