#Slot Nodes and Anim Montages
You should not be using Play Animation / directly playing anim sequences in the animation blueprint!
Instead use the Slot Node
In Your Animation BP
Make 1 and call it FullBody (see picture below)
select your animation sequence
right click
select Create AnimMontage
in the montage, select the Slot Name and enter FullBody
In your enemy character blueprint make a function called Play Fire Montage
in this function add a node called Play Montage
select your newly created montage
run this function whenever you want the AI to fire its fire animation
enjoy!
#Pictures
Rama

