Totally not what I told him to do, haha…anyway, I guess you want to use this for a more detailed surface if you are close to an object? If so, you could do this easily inside the material, without scalar parameters…
Totally not what I told him to do, haha…anyway, I guess you want to use this for a more detailed surface if you are close to an object? If so, you could do this easily inside the material, without scalar parameters…