Blend Animations Won't Work?

Hello. So I have a question about my animation blueprint. So my problem is that I have a reload animation. I have it so that when the player presses are, it plays the animation montage I made for the reload animation. But for some reason, It doesn’t work. Any Ideas on whats going on? Thanks. Here are some images.

Animation Graph:

Event Graph:

What sets the variable, CanReload:

Have you set the bone for Layered Blend Per Bone?

https://forums.unrealengine.com/attachment.php?attachmentid=105752&d=1470922026

[Layered blend per bone node Blend] set config

root motion based on root bone : unchecking

Thanks. I got it to work :slight_smile: