i 've just want to blend animation walk and run to make a smooth animation.
For exmaple: i have four animations walk and four animations run. Now i need to random each of evrey two of them then blend its with each other.
walk_1,walk_2,walk_3,walk_4[random] = walk_x
run_1,run_2, run_3, run_4 [random] = run_x
=>blendspace walk_x and run_x.
=>attach to animation blueprint.
Anyone know how to blend 2 random animation like this?