Okay, I finally reprod it. It only happens if you compile with Xcode 5 (ios7) and run on ios8. I have been using Xode6 for so long, I haven’t seen it.
Anyway, I’m on it now!!
And yes, we know what’s up with the UE3 issue. The next UDK release will have it fixed, still figuring out what to do with the shipped games on app store. I’ll try to keep this thread posted