My specs
██████████████████ ████████ night@night-ms7c37
██████████████████ ████████ OS: Manjaro 21.0.2 Ornara
██████████████████ ████████ Kernel: x86_64 Linux 5.10.30-1-MANJARO
██████████████████ ████████ Uptime: 10h 24m
████████ ████████ Packages: 1450
████████ ████████ ████████ Shell: bash 5.1.0
████████ ████████ ████████ Resolution: 5120x1440
████████ ████████ ████████ DE: KDE 5.81.0 / Plasma 5.21.4
████████ ████████ ████████ WM: KWin
████████ ████████ ████████ GTK Theme: Breath [GTK2/3]
████████ ████████ ████████ Icon Theme: breeze-dark
████████ ████████ ████████ Disk: 798G / 917G (90%)
████████ ████████ ████████ CPU: AMD Ryzen 9 3900X 12-Core @ 24x 3.8GHz
████████ ████████ ████████ GPU: GeForce RTX 2080 Ti
RAM: 12465MiB / 16016MiB
I downloaded unreal engine from github from release branch and tried to compile them using articles from [arch wiki][1] and from [unreal docs][2]
It compiled without errors as far as i know.
And when i launch i don’t see any errors, only one warning
[2021.04.27-17.05.05:842][ 5]LogSlate: Warning: Slate: Had to block on waiting for a draw buffer
And this is how it looks
As you can see, the unreal engine is completely blank in the background, i don’t know what to do :[