Hey folks,
In one of my Unreal 4.10 projects whenever I open up the full blueprint editor for my default pawn, I get a completely blank window:
Any ideas what might cause this, or how I can fix it?
I’ve tried rebuilding the project (it’s C++ based) without any luck, and I can create a second instance of the blueprint (derived from the c++ class) and everything seems to work without any problems.
The game itself works, I just can’t make any modifications at the moment.
Cheers!