Does Unreal support Blackmagic hardware when running on an M1-max Mac?
I am running a M1 max MacBook Pro and it runs UR5.0.1 just fine. When I go to the content drawer/ media/ I do not get the option for “BlackMagic Media Output” like I see in the UE5 documentation or on YouTube. I am using the Blackmagic “Decklink 8k Pro” (a UE5 approved card) and a Sonnett expansion chassis. It runs Divinci Resolve no problem. I should mention the “Blackmagic Media Player” and “Media Framework Utilities” plug-ins are enabled.
Hey! Sorry about the lack of replies, official BlackMagic support for mac is slated for 5.6.
If you’re building the engine from source, it should be available in the next few months on our main branch on Github.