Blackboard "Move to" AI command randomly freezing mid move?

I’m encountering a bug with the AI “Move to” command in the blackboard editor. Basically it tracks the player just fine and the task never flickers/changes off of the MoveTo command. The issue is that the character will just randomly stop moving and even its physics will freeze.

I’ve seen online that it’s because the ai sets the acceleration to 0 at some random times?

I’m not sure how to find that or what the solution would be. In the video I talk about the issue in more detail. Any help appreciated, thanks!

Check the output log if there any warning from the nav (like blockers)

Test with the enemy spawning/placed only from the ground first to eliminate an issue with the z axis when falling on the ground.

So if it only happens when running(or moving fast), the enemy is most likely getting a location of the player too far in the past so that could explain why he is stopping because that was the target player location.

It could also be an issue with the blackboard, you can double check with this tutorial: Demonstrating Animation Blueprints and AI for Gameplay Designers | Course