Black screen build iOS

Hello everyone! I am trying to make an iOS build of iPad 10th generation with unreal 5.1 and Xcode 14.2. The app is actually generated but on startup the screen remains black…Can anyone help me?

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Did you ever find a solution?

Hello!
Sorry for not responding earlier. Yes I finally solved it, it was a problem related to material rendering.

Can you tell how so it can help people who might have this problem in the future?

Hey mate could you share which part of material rendering that was? Thanks