Hello,
So did i.
I don’t get it, how can absorbable light bp can affect characters’s point light ? I tired scale, move, delete absorbable light bp with no result at all. I still see that black layer.
The reason why i think this is a bug instead of my mistake is that it also happen when i just create a new project (2D Side Scroller) and place a point light in it.
In an orthographic view you can see a little edges of that “black layer”, even in the new almost “untouched” project.
When i switch to a perpective view it starts working just fine.
What i know is that it only happens with the point lights while using an orthographic camera or just a front view while editing.
And something tells me that those two issues are caused by the same thing.
Thank you ![]()

