A collection of 10 optimized, game-ready tactical magazines designed for AR-15, M4, and M16 weapon platforms. The pack includes a variety of styles (standard STANAG, modern polymer PMAG-style, ribbed, and smooth variations) suitable for FPS, TPS, and VR projects.
These assets are strictly optimized for performance, making them perfect for high-density scenes or character rigs carrying multiple magazines, without blowing up the memory budget.
Technical Specifications:
Asset Count: 10 unique magazine models.
Polycount: 23,003 Triangles total (averaging ~2,300 Tris per magazine).
Vertices: 11,730 total.
Scale: Modeled in real-world scale (metric) for easy integration.
Geometry: Clean topology, perfectly suited for close-up weapon inspects and reload animations.
Textures & Materials:
Resolution: 1K and 512px texture sets. Highly optimized for memory efficiency.
PBR Workflow: Base Color, Normal, and Packed M/R Map.
Channel Packing: Roughness and Metallic are packed into a single texture to reduce draw calls (Green Channel = Roughness, Blue Channel = Metallic).
(Please note: Ambient Occlusion is not included in this map).
Formats & Compatibility:
Included Formats: FBX, OBJ, GLTF, GLB.
Blender Support: Native .blend files configured and tested for both Blender 4.5 and Blender 5+.
Unreal Engine Ready: A special FBX with UE Tangents is provided to ensure mathematically correct normal map shading inside Unreal Engine out-of-the-box. (Native .uasset files are not included).
Support & Feedback:
If you have any questions, need assistance with the files, or require minor adjustments, please feel free to reach out.
If these magazines work well in your project, an honest review or rating would be greatly appreciated! :)