Hey all. I’ve been having an issue in Unreal for a while that I can’t seem to fix. In the editor, some of my meshes have this ugly flickering effect, as seen in this video:
It almost looks like z-fighting except there’s only one instance of the model which has no overlapping faces.
Opening the same mesh in other software does not present an issue (Maya, Marmoset Toolbag, Substance Painter etc)
I’ve tried cleaning up the mesh, exporting it as an OBJ, re-exporting it etc. Sometimes, re-exporting will shift the problem to another area of the model but never removes the issue entirely.
This has happened to a bunch of my models in the last year or so.
It is worth noting that this DOESN’T happen in the asset properties/preview window, only in the level/viewport.
Can anyone help? Thank you so much for reading